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Maya Course

Duration: 6 Months

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Learning Outcomes

Who is the program for?

• To introduce learners to the Autodesk Maya interface and 3D production pipeline
• To develop advanced skills in high-poly and low-poly 3D modeling
• To equip learners with techniques for rigging, skinning, and character animation
• To provide an understanding of lighting, shading, and Arnold rendering
• To prepare learners for roles in the film, gaming, and visual effects industries

Upon completion, learners will be able to:

  1. Create detailed 3D assets using polygon and NURBS modeling.
  2. Design complex character rigs with IK/FK systems and constraints.
  3. Apply realistic textures and shaders using Hypershade.
  4. Produce fluid animations using the Graph Editor and Time Editor.
  5. Render high-quality scenes with advanced lighting and global illumination.
  • Module 1: Introduction and Modeling Foundations
    • Interface navigation and project management
    • Polygon modeling tools: Extrude, Bevel, Bridge, and Multi-cut
    • Sculpting tools and organic modeling
    • Retopology and mesh optimization for games
  • Module 2: UV Mapping and Texturing
    • UV Editor basics and unfolding techniques
    • Creating seamless textures and PBR workflows
    • Using Hypershade for material creation
    • Integration with Substance Painter/Adobe tools
  • Module 3: Rigging and Deformers
    • Joints, bones, and hierarchy
    • Inverse Kinematics (IK) and Forward Kinematics (FK) setups
    • Skinning and weight painting
    • Blend shapes for facial expressions
  • Module 4: Animation Principles and Execution
    • Keyframe animation and the Graph Editor
    • Constraints: Parent, Point, and Orient
    • Character walk cycles and physics-based movement
    • Camera animation and cinematography basics
  • Module 5: Dynamics, Lighting, and Rendering
    • Particles and nCloth simulations
    • MASH for motion graphics
    • Arnold lighting: Area lights, Skydome, and Photometric lights
    • Render settings, AOVs, and batch rendering
  • Project
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Flexible Installments Available Now
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Application Procedure For National Students

Counseling
Students should submit a request with these links and one of our admissions officers will contact you for counseling and address all your queries.

Application
After submitting the request form, Students should submit the application form. Click here to fill out the application form.

Offer Letter
Once the application is submitted, ASTI will issue an offer letter and the student ID card.

Campus Tour
Students will be invited to ASTI for a campus tour so that students can experience the different labs, classrooms, libraries, auditorium, and more.

Registration
Students should pay the registration fees to block their seats.

Enrollment
Once the registration is done, learners can enroll and start learning #from the UAE Leading Technical Training Institute, ASTI.

Application Procedure For International Students

E-Counseling
Learners should submit a request with these links, and one of our admissions officers will contact you to provide E-Counseling and address all your queries.

Application
After submitting the request form, Students should submit the application form. Click here to fill out the application form.


Offer Letter
An offer letter will be issued by ASTI once the information provided in the application form has been verified.

Interview
An interview will be conducted with learners to discuss in brief the process, fee structure, and program you’re enrolling in.

Registration
After the interview, learners need to pay the fee in order to continue with the registration process. Payment details will be shared with you by our admission officers. Register a safe payment of fees using a credit or debit card, or choose any other method of payment available.

Visa Application
Once the payment is received, ASTI will send a visa application form, which learners need to fill out to proceed with visa processing.

Enrollment
A visa copy will be shared with learners, and learners can enroll and start learning from ASTI.

Tools you’ll be familiar with

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